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The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation
The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation
Toledo, Guilherme; Pacheco, Heliana Soneghet
Full Article:
This paper describes a simple analytical technique, referred to as the Word Game (WG), used in the practice of Social Design, a user-centred, intrinsic-motivation-oriented co-design methodology developed in Brazil in the early 1980s.This technique allows for the construction of new symbolic meanings for both users and designers involved in the process, and aims at a better understanding of project parameters. It allows for concepts to be explored and developed further within a visual organisation, so that designers can identify their interlocutor’s intrinsic motivations. These can then be used as a starting point to define the main objective, and allow a meaningful design solution to be constructed.The aim is to describe the technique and how it has been used by graduation students as a research tool, and to discuss its possibilities within a Social Design context.
This paper describes a simple analytical technique, referred to as the Word Game (WG), used in the practice of Social Design, a user-centred, intrinsic-motivation-oriented co-design methodology developed in Brazil in the early 1980s.This technique allows for the construction of new symbolic meanings for both users and designers involved in the process, and aims at a better understanding of project parameters. It allows for concepts to be explored and developed further within a visual organisation, so that designers can identify their interlocutor’s intrinsic motivations. These can then be used as a starting point to define the main objective, and allow a meaningful design solution to be constructed.The aim is to describe the technique and how it has been used by graduation students as a research tool, and to discuss its possibilities within a Social Design context.
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DOI: 10.5151/designpro-CIDI-73
Referências bibliográficas
- [1] DECI Edward L. Andamp; RYAN, Richard M. 1985. Intrinsic motivation and self-determination in human behavior. New York: Plenum Press.
- [2] PACHECO, H.S. 2010. Involvement in the design student approach. In: Proceedings of Design Research Society’s Conference DRS 2010, Montreal.
- [3] PACHECO, H.S. and TOLEDO, G. A sparkle in people’s eyes. In: International Conference Design History Society, 8th 2012, São Paulo. Proceedings... São Paulo: 2012.
- [4] RYAN, R. M. Andamp; DECI, E. L. 2000. Intrinsic and extrinsic motivations: Classic definitions and new directions. In: Contemporary Educational Psychology, 25:54–67.
- [5] SANDERS, Elizabeth B. Andamp; STAPPERS, Pieter J. 2008. Co-creation and the new landscapes of design. CoDesign, Taylor Andamp; Francis In: www.journalsonline.tandf.co.uk (last accessed 2/2/2012).
- [6] WARE, Colin. 2008. Visual thinking for design Oxford, Morgan Kaufmann.
- [7] WARE, Colin. 2013. Information visualization: perception for design – 3rd edition. Waltham: Morgan Kaufmann/Elsevier.
Como citar:
Toledo, Guilherme; Pacheco, Heliana Soneghet; "The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation", p-760-765.
In: In Coutinho, Solange G.; Moura, Monica; Campello, Silvio Barreto; Cadena, Renata A.; Almeida, Swanne (orgs.). Proceedings of the 6th Information Design International Conference, 5th InfoDesign, 6th CONGIC [= Blucher Design Proceedings, num.2, vol.1].
São Paulo: Blucher,
2014.
ISSN 23186968,
DOI 10.5151/designpro-CIDI-73
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TY - CONF T1 - The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation JO - Blucher Design Proceedings VL - 1 IS - 2 SP - 760 EP - 765 PY - 2014 T2 - 6th Information Design International Conference AU - , SN - 23186968 DO - http://dx.doi.org/10.5151/designpro-CIDI-73 UR - www.proceedings.blucher.com.br/article-details/the-word-game-a-social-design-research-tool-to-visually-communicate-values-beliefs-and-intrinsic-motivation-8736 KW - ER -
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@article{Toledo20144,
title="The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation",
journal="Blucher Design Proceedings",
volume="1",
number="2",
pages="760 - 765",
year="2014",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/designpro-CIDI-73",
url="www.proceedings.blucher.com.br/article-details/the-word-game-a-social-design-research-tool-to-visually-communicate-values-beliefs-and-intrinsic-motivation-8736",
author="Guilherme Toledo", "Heliana Soneghet Pacheco",
keywords="",
}
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Guilherme Toledo, Heliana Soneghet Pacheco, The Word Game: a Social Design research tool to visually communicate values, beliefs, and intrinsic motivation, Blucher Design Proceedings, Volume 1, 2014, Pages 760-765, ISSN 23186968, http://dx.doi.org/10.5151/designpro-CIDI-73 (www.proceedings.blucher.com.br/article-details/the-word-game-a-social-design-research-tool-to-visually-communicate-values-beliefs-and-intrinsic-motivation-8736) Palavras-chave:: ;