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The Virtual Reality as a tool to analyze modifications in the architecture of the city. Case study: the historical center of the city of Belém-Pará.

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de Oliveira Gomes, Emerson Bruno ; da Silva Machado, Rodrigo Carlos ; Machado Gomes, Cristiani ; de Souza Xavier, Luis Gustavo ;

Artigo:

This paper presents the partial results of a research that experiments the use of Virtual Reality (VR) in the analysis of future interventions in the architecture of the city of Belém. The objective was the virtual reconstruction of part of the port area of the city, as it was about 100 years. The methods include a historical survey of the site, visits to obtain photographs and measurements, as well as the digital reconstruction of buildings (external faces only). The experiment used Sketchup software for modeling, Unity 3D for rendering and navigation, and HTC Vive glasses for immersion.

Artigo:

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Palavras-chave: Virtual reality; Architecture; History; Engine games,

Palavras-chave: -,

DOI: 10.5151/sigradi2018-1412

Referências bibliográficas
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Como citar:

de Oliveira Gomes, Emerson Bruno; da Silva Machado, Rodrigo Carlos; Machado Gomes, Cristiani; de Souza Xavier, Luis Gustavo; "The Virtual Reality as a tool to analyze modifications in the architecture of the city. Case study: the historical center of the city of Belém-Pará.", p. 860-865 . In: . São Paulo: Blucher, 2018.
ISSN 2318-6968, DOI 10.5151/sigradi2018-1412

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