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Tentáculos: Recriando criaturas híbridas, analógico-digitais

Tentacles: Recreating hybrid analog-digital creatures

Henriques, Gonçalo Castro ; Passaro, Andrés ; Nóbrega, Guto ;

Artigo Completo:

This paper describes the development of a structure named Tentacles, belonging to the “Tele-biosphere” a wider project that explores the communication between hybrid systems that are both natural and artificial. Tentacles uncharted geometry is alive in many senses introducing structural difficulties inexistent in traditional beam and column framework. The initial form required structural expertise that the authors formally don’t possess, together with cost and manufacture constrains. To overcome these difficulties, a strategy based on the analogy with vertebrate species was developed, using discs, vertebrae, spine, tendons and tentacles. Authors argue that to solve this problem it was necessary to regain material intuition, combining computation with analogic thinking.

Artigo Completo:

This paper describes the development of a structure named Tentacles, belonging to the “Tele-biosphere” a wider project that explores the communication between hybrid systems that are both natural and artificial. Tentacles uncharted geometry is alive in many senses introducing structural difficulties inexistent in traditional beam and column framework. The initial form required structural expertise that the authors formally don’t possess, together with cost and manufacture constrains. To overcome these difficulties, a strategy based on the analogy with vertebrate species was developed, using discs, vertebrae, spine, tendons and tentacles. Authors argue that to solve this problem it was necessary to regain material intuition, combining computation with analogic thinking.

Palavras-chave: Analogia, Analógico-digital, Design Generativo Fabricação digital, CAD-CAM,

Palavras-chave: Analogia, Analógico-digital, Design Generativo Fabricação digital, CAD-CAM,

DOI: 10.5151/sigradi2017-082

Referências bibliográficas
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  • [2] DUARTE, José Pinto, CELANI, Gabriela, PUPO, Regiane, “Inserting computational technologies in architectural curricula”, em Gu, Ning and Wang, Xiangyu (ed.), Computational Design Methods and Technologies: Applications in CAD, CAM and CAE Education, Hershey, PA: IGI Global, 2011.
  • [3] HENRIQUES, Gonçalo Castro; PASSARO, Andrés; "Desafiando a Gravidade: da estática à dinâmica, de objetos a sistemas", In: XX Congresso da Sociedade Iberoamericana de Gráfica Digital, 2016, Buenos Aires, Blucher Design Proceedings, São Paulo: pp. 704-663-8.
  • [4] HENRIQUES, Gonçalo Castro, “Arquitetura algorítmica: Técnicas, processos e fundamentos”, Anais IV ENANPARQ, Sessão 39. Projeto digital e fabricação na arquitetura: ensino, pesquisa e desafio, Organização: Cláudia Costa Cabral, Carlos Eduardo Comas, edição PROPAR/UFRGS, Porto Alegre, Julho 2016.
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  • [6] NÓBREGA, C. A. M. (2015). Telebiosfera. Abrigo sensível. In P. Caetano & W. Ribeiro (Eds.), Das artes e seus Percursos Sensíveis. Fortaleza: Intermeios.
  • [7] PASSARO, Andrés; FAVERO, Marcos, Senso e Conceito no constructo de disciplina projetual. Analise projetual como instrumento de trabalho. Anais do Projetar 2005. Rio de Janeiro, out. 2005.
  • [8] PASSARO, Andrés. Representação, determinismo sensorial e determinismo conceitual no construto do processo projetual. Anais do Projetar 2003. Natal, out. 2003.
  • [9] OXMAN, Rivka, “Theory and Design in the First Digital Age”, em Design Studies, Vol. 27 No. 3, 2006.
  • [10] TERZIDIS, Kostas, Algorithmic Architecture, Expressive Form, Spon Press, Taylor & Francis Group, 2003.
Como citar:

Henriques, Gonçalo Castro; Passaro, Andrés; Nóbrega, Guto; "Tentáculos: Recriando criaturas híbridas, analógico-digitais", p. 530-537 . In: . São Paulo: Blucher, 2017.
ISSN 2318-6968, DOI 10.5151/sigradi2017-082

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