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COMPUTATION AND VISUALIZATION OF THREE DIMENSIONAL RADIATION PATTERNS OF ANTENNAS

Joaquim, M.; Scheer, S.;

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This paper describes developed learning objects (or simulators) to aid in the an-tenna design teaching at an engineering technology level. An important motivation for the development of learning objects is to allow a quality and adapted teaching for Brazilian Uni-versities, in a free form, without spending with an expensive commercial software. The numerical methods are often used to compute important parameters of antennas. An essential parameter of any antenna is the three-dimensional (3D) radiation pattern. With the computa-tion of this 3D radiation pattern is possible to calculate other parameters as directivity, half-power angle, beam efficiency, levels of side lobes, and so on. Thus, an important aid in design of antennas is the visualization of 3D radiation patterns. A few learning objects was developed making use of the OpenGL graphics library to allow the visualization of three-dimensional radiation patterns of the following kinds of antennas: arrays of isotropic anten-nas, dipole antennas in free space and presence of perfect ground plane, and Yagi-Uda an-tennas. Other more adequate graphics software named Visualization Toolkit (VTK) has been used in the development of 3D simulators for antenna radiation patterns. VTK is an open-source, object-oriented software for computer graphics, visualization and image processing. Although it is large and complex, VTK is easy to be used once learned its basic object-oriented design and implementation methodology. VTK is a library of C++ classes. Neverthe-less, application developers may use interpreted languages Tcl, Python and Java. In this pa-per it was used Python and wxPython, a cross platform toolkit, for graphical user interface creation. The wxPython is a wrapper around wxWidgets, which is a mature cross platform C++ library. One of the objectives in use Python, wxPython and VTK is to allow fast devel-opment of scientific visualization prototypes. The second objective is to work with object-oriented design and to transform easily programs in Python (with wxPython and VTK) for programs in C++ (with wxWidgets and VTK). The last objective is to build large and complex applications of scientific visualization, which will be portable, fast and without cost for the students.

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Palavras-chave: Radiation Patterns, Antennas, Scientific Visualization, VTK.,

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DOI: 10.5151/meceng-wccm2012-18769

Referências bibliográficas
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  • [4] Viezbicke P. P. NBS Technical Note 688: Yagi Antenna Design, 1976. Available in: Andlt; http://tf.nist.gov/timefreq/general/pdf/451.pdf Andgt; Access in: march, 25, 2011.
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  • [6] Joaquim M., Scheer S. “Objetos de Aprendizagem para Visualização Gráfica Tridimensi-onal de Diagramas de Radiação de Antenas”. In: XXXIX Congresso Brasileiro de Educa-ção em Engenharia, 3 a 6 de outubro de 2011, Blumenau, SC.
Como citar:

Joaquim, M.; Scheer, S.; "COMPUTATION AND VISUALIZATION OF THREE DIMENSIONAL RADIATION PATTERNS OF ANTENNAS", p. 2253-2261 . In: In Proceedings of the 10th World Congress on Computational Mechanics [= Blucher Mechanical Engineering Proceedings, v. 1, n. 1]. São Paulo: Blucher, 2014.
ISSN 2358-0828, DOI 10.5151/meceng-wccm2012-18769

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