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Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study
Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study
Santos, Carlos Eduardo; Dias, Maria Angela; Braida, Frederico
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The focus of this article is to highlight the use of digital games as a tool for developing of spatial skills, due to their immersive, playful character and for generating environments with creative possibilities through a digital platform, aspects amplified in the simulated environment. As part of ongoing research, the present work presents an experience of the application of the Minecraft game in the first-year class of an Architecture and Urbanism course. As a methodology, the application took place in two meetings, in which, following the structure of Bloom's taxonomy, students developed three creative activities relating to architecture and geometry. What was observed was that the students demonstrated development in the knowledge of the geometry of the architectures studied, creating new relationships between abstract forms and the possibilities of materialization of the built environment.
The focus of this article is to highlight the use of digital games as a tool for developing of spatial skills, due to their immersive, playful character and for generating environments with creative possibilities through a digital platform, aspects amplified in the simulated environment. As part of ongoing research, the present work presents an experience of the application of the Minecraft game in the first-year class of an Architecture and Urbanism course. As a methodology, the application took place in two meetings, in which, following the structure of Bloom's taxonomy, students developed three creative activities relating to architecture and geometry. What was observed was that the students demonstrated development in the knowledge of the geometry of the architectures studied, creating new relationships between abstract forms and the possibilities of materialization of the built environment.
Palavras-chave: None None
DOI: 10.5151/sigradi2022-sigradi2022_224
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Santos, Carlos Eduardo; Dias, Maria Angela; Braida, Frederico; "Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study", p-687-698.
In: XXVI International Conference of the Iberoamerican Society of Digital Graphics.
São Paulo: Blucher,
2023.
ISSN 23186968,
DOI 10.5151/sigradi2022-sigradi2022_224
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TY - CONF T1 - Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study JO - Blucher Design Proceedings VL - 11 IS - 2 SP - 687 EP - 698 PY - 2023 T2 - XXVI International Conference of the Iberoamerican Society of Digital Graphics AU - , , SN - 23186968 DO - http://dx.doi.org/10.5151/sigradi2022-sigradi2022_224 UR - www.proceedings.blucher.com.br/article-details/spatial-skills-and-the-education-of-architecture-and-urbanism-use-of-minecraft-game-for-shape-and-geometry-study-38531 KW - None ER -
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@article{Santos20144,
title="Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study",
journal="Blucher Design Proceedings",
volume="11",
number="2",
pages="687 - 698",
year="2023",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/sigradi2022-sigradi2022_224",
url="www.proceedings.blucher.com.br/article-details/spatial-skills-and-the-education-of-architecture-and-urbanism-use-of-minecraft-game-for-shape-and-geometry-study-38531",
author="Carlos Eduardo Santos", "Maria Angela Dias", "Frederico Braida",
keywords="None",
}
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Carlos Eduardo Santos, Maria Angela Dias, Frederico Braida, Spatial skills and the education of architecture and urbanism: use of Minecraft game for shape and geometry study, Blucher Design Proceedings, Volume 11, 2023, Pages 687-698, ISSN 23186968, http://dx.doi.org/10.5151/sigradi2022-sigradi2022_224 (www.proceedings.blucher.com.br/article-details/spatial-skills-and-the-education-of-architecture-and-urbanism-use-of-minecraft-game-for-shape-and-geometry-study-38531) Palavras-chave:: None;