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Riscos: playing with urban routes
Riscos: playing with urban routes
Brandalise, Isabella von Mühlen; Camara, Rogério; Silva, Tiago Barros Pontes e
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Riscos is a game for mobile devices that focuses on people’s routes in the urban space. Each individual movement results on the formation of different compositions and new maps of the city. The starting point was a series of questionings concerning contemporary behaviors, which led to the project’s object of study. A theoretical study about the concepts of contemporaneity, complexity, rizhome and emergence was conducted. During the development of the game, the relations between subjects and the city and the construction of poetic and emergent maps were emphasized. A conceptual model of the interface allowed navigation and experimentation of the system in iOS devices.
Riscos is a game for mobile devices that focuses on people’s routes in the urban space. Each individual movement results on the formation of different compositions and new maps of the city. The starting point was a series of questionings concerning contemporary behaviors, which led to the project’s object of study. A theoretical study about the concepts of contemporaneity, complexity, rizhome and emergence was conducted. During the development of the game, the relations between subjects and the city and the construction of poetic and emergent maps were emphasized. A conceptual model of the interface allowed navigation and experimentation of the system in iOS devices.
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DOI: 10.5151/designpro-CIDI-167
Referências bibliográficas
- [1] DELEUZE, G. Andamp; GUATTARI, F. 2000. Mil platôs: capitalismo e esquizofrenia. São Paulo: Ed. 34. v.1.
- [2] HUIZINGA, J. 2010. Homo ludens: o jogo como elemento da cultura. São Paulo: Perspectiva. 6. ed.
- [3] JOHNSON, S. 2003. Emergência: a vida integrada de formigas, cérebros, cidades e softwares. Rio de Janeiro: Jorge Zahar Ed.
- [4] MCDONOUGH, T. 2002. Guy Debord and the Situationist International: Texts and documents. London: MIT press.
- [5] MONTOLA, M.; STENROS, J. Andamp; WAERN, A. 2009. Pervasive Games: Theory and Design. Elsevier.
- [6] MORIN, E. 2003. Da necessidade de um pensamento complexo. In: Para Navegar no século XXI. Tecnologias do Imaginário e Cibercultura. Porto Alegre: Edipucrs/Sulina.
- [7] SCHELL, J. 2011. A arte de game design: o livro original. Rio de Janeiro: Elsevier.
- [8] SALEN, K. Andamp; ZIMMERMAN, E. 2004. Rules of play: game design fundamentals. Cambridge: MIT Press. 670 p.
Como citar:
Brandalise, Isabella von Mühlen; Camara, Rogério; Tiago Barros Pontes e Silva; "Riscos: playing with urban routes", p-1695-1700.
In: In Coutinho, Solange G.; Moura, Monica; Campello, Silvio Barreto; Cadena, Renata A.; Almeida, Swanne (orgs.). Proceedings of the 6th Information Design International Conference, 5th InfoDesign, 6th CONGIC [= Blucher Design Proceedings, num.2, vol.1].
São Paulo: Blucher,
2014.
ISSN 23186968,
DOI 10.5151/designpro-CIDI-167
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TY - CONF T1 - Riscos: playing with urban routes JO - Blucher Design Proceedings VL - 1 IS - 2 SP - 1695 EP - 1700 PY - 2014 T2 - 6th Information Design International Conference AU - , , SN - 23186968 DO - http://dx.doi.org/10.5151/designpro-CIDI-167 UR - www.proceedings.blucher.com.br/article-details/riscos-playing-with-urban-routes-8830 KW - ER -
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@article{Brandalise20144,
title="Riscos: playing with urban routes",
journal="Blucher Design Proceedings",
volume="1",
number="2",
pages="1695 - 1700",
year="2014",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/designpro-CIDI-167",
url="www.proceedings.blucher.com.br/article-details/riscos-playing-with-urban-routes-8830",
author="Isabella von Mühlen Brandalise", "Rogério Camara", "Tiago Barros Pontes e Silva",
keywords="",
}
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Isabella von Mühlen Brandalise, Rogério Camara, Tiago Barros Pontes e Silva, Riscos: playing with urban routes, Blucher Design Proceedings, Volume 1, 2014, Pages 1695-1700, ISSN 23186968, http://dx.doi.org/10.5151/designpro-CIDI-167 (www.proceedings.blucher.com.br/article-details/riscos-playing-with-urban-routes-8830) Palavras-chave:: ;