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Motivation-Based Performance Design in Early Predicted Building Water Use

Motivation-Based Performance Design in Early Predicted Building Water Use

Marshall, Tyrone; Bernal, Marcelo; Dios, Eric Brossy de; Rezaee, Roya; Okhoya, Victor; Ahn, Nunggu; Haymaker, John;

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There is a lack of impactful tools or guidance for assessing water consumption or where there can be considerable savings from water capture. While there are many online calculators, spreadsheets, and models for considering predicted building water use, none of them introduce learning through motivation in the process. Gamification has been recognized in the literature to support motivation using design elements to promote behavior change and performance to a specific activity. The authors propose the use of simple design elements within an modified building performance methodology that can drive awareness and inform the decision-making process relative to the program.

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Palavras-chave: Gamification, Motivation, Rainwater Harvesting, Water Conservation Measures, Water Use Intensity,

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DOI: 10.5151/sigradi2020-34

Referências bibliográficas
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Como citar:

Marshall, Tyrone; Bernal, Marcelo; Dios, Eric Brossy de; Rezaee, Roya; Okhoya, Victor; Ahn, Nunggu; Haymaker, John; "Motivation-Based Performance Design in Early Predicted Building Water Use", p. 246-253 . In: Congreso SIGraDi 2020. São Paulo: Blucher, 2020.
ISSN 2318-6968, DOI 10.5151/sigradi2020-34

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