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Design of a Virtual Reality device to motivate experiences of meaningful learning
Design of a Virtual Reality device to motivate experiences of meaningful learning
Appendino, María José; Carboni, Lucía; Tosello, María Elena
Conference full papers:
With the increasing popularization of technologies such as Augmented Reality -AR- and Virtual Reality -VR-, interest aroused in studying the incorporation of these media into design disciplines higher education. The main objective of this investigation was to integrate VR and AR into the lessons, in order to motivate a meaningful learning process for students. The project was developed for a subject corresponding to the first year of the university careers of Architecture, Visual Design, and Industrial Design. This device was effectively implemented for the dictation of virtual classes, in the context of the COVID-19 pandemic.
With the increasing popularization of technologies such as Augmented Reality -AR- and Virtual Reality -VR-, interest aroused in studying the incorporation of these media into design disciplines higher education. The main objective of this investigation was to integrate VR and AR into the lessons, in order to motivate a meaningful learning process for students. The project was developed for a subject corresponding to the first year of the university careers of Architecture, Visual Design, and Industrial Design. This device was effectively implemented for the dictation of virtual classes, in the context of the COVID-19 pandemic.
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DOI: 10.5151/sigradi2020-80
Referências bibliográficas
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- [3] Escamilla, J., Venegas, E., Fernández, K., Fuerte, K., Román, R., Abrego, G., Murillo, A., Guijosa, C. (2017). Realidad aumentada y virtual. EduTrends. Retrieved from https://observatorio.itesm.mx/edu-trends-realidad-virtual-y- realidad-aumentada/
- [4] Frascara, J. (2011). ¿Qué es el diseño de información? Buenos Aires, Argentina: Infinito.
- [5] Garret, J. J. (2011). Elements of User Experience: User-Centered Design for the Web and Beyond. California: New Readers Press.
- [6] Manresa Yee, C., Abásolo, M. J., Más Sansó, R., y Vénere, M. (2011). Realidad virtual y realidad aumentada. Interfaces avanzadas. La Plata, Argentina: Universidad Nacional de la Plata.
- [7] Mazzeo, C. y Romano, A. M. (2007). La enseñanza de las disciplinas proyectuales. Buenos Aires, Argentina: Nobuko.
- [8] Sanjurjo, L. y Vera, M. T. (1994). Aprendizaje significativo y enseñanza en los niveles medio y superior. Rosario, Argentina: Homo Sapiens Ediciones.
Como citar:
Appendino, María José; Carboni, Lucía; Tosello, María Elena; "Design of a Virtual Reality device to motivate experiences of meaningful learning", p-577-585.
In: Congreso SIGraDi 2020.
São Paulo: Blucher,
2020.
ISSN 23186968,
DOI 10.5151/sigradi2020-80
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TY - CONF T1 - Design of a Virtual Reality device to motivate experiences of meaningful learning JO - Blucher Design Proceedings VL - 8 IS - 4 SP - 577 EP - 585 PY - 2020 T2 - XXIV International Conference of the Iberoamerican Society of Digital Graphics AU - , , SN - 23186968 DO - http://dx.doi.org/10.5151/sigradi2020-80 UR - www.proceedings.blucher.com.br/article-details/design-of-a-virtual-reality-device-to-motivate-experiences-of-meaningful-learning-35488 KW - ER -
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@article{Appendino20144,
title="Design of a Virtual Reality device to motivate experiences of meaningful learning",
journal="Blucher Design Proceedings",
volume="8",
number="4",
pages="577 - 585",
year="2020",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/sigradi2020-80",
url="www.proceedings.blucher.com.br/article-details/design-of-a-virtual-reality-device-to-motivate-experiences-of-meaningful-learning-35488",
author="María José Appendino", "Lucía Carboni", "María Elena Tosello",
keywords="",
}
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María José Appendino, Lucía Carboni, María Elena Tosello, Design of a Virtual Reality device to motivate experiences of meaningful learning, Blucher Design Proceedings, Volume 8, 2020, Pages 577-585, ISSN 23186968, http://dx.doi.org/10.5151/sigradi2020-80 (www.proceedings.blucher.com.br/article-details/design-of-a-virtual-reality-device-to-motivate-experiences-of-meaningful-learning-35488) Palavras-chave:: ;