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CREATIVITY AND PROBLEM SOLVING: an experiment with Design students
CREATIVITY AND PROBLEM SOLVING: an experiment with Design students
Cattani, Airton; Perry, Gabriela Trindade; Cardoso, Eduardo; Fragoso, Suely Dadalt
Artigo:
Functional fixedness (FF) is a concept from Gestalt Theory that describes how subjects tend to be fixated on previously known patterns. FF hinders creativity and diminishes problem solving abilities. Therefore, the nature of design requires that its practitioners exhibit less FF than the general population. In this article, we describe the results of an experiment that intended to verify whether formal Design education lessens the effects of FF on problem-solving. To this end, 75 students from the 1st (n=40) and 3rd (n=35) semesters of a Graduate Design Course were asked to solve the 2 variations of Duncker’s Box Problem (1945). Two other variations were added, regarding the influence of dealing with real materials or visual representations (drawings). The study compared the strength of FF in freshmen with 3rd semester students in 4 situations: Duncker''s (a) inside and (b) outside the box and (c) concrete objects and (d) 2D visual representations. Results suggest variations in the strength of FF on problem-solving when using concrete materials in comparison to with visual representations (drawings). No significant difference in the results obtained by the two populations was found, apart that the 3rd semester students were more likely to present the solutions they proposed in ways that can be interpreted as attempts to overcome FF.
Functional fixedness (FF) is a concept from Gestalt Theory that describes how subjects tend to be fixated on previously known patterns. FF hinders creativity and diminishes problem solving abilities. Therefore, the nature of design requires that its practitioners exhibit less FF than the general population. In this article, we describe the results of an experiment that intended to verify whether formal Design education lessens the effects of FF on problem-solving. To this end, 75 students from the 1st (n=40) and 3rd (n=35) semesters of a Graduate Design Course were asked to solve the 2 variations of Duncker’s Box Problem (1945). Two other variations were added, regarding the influence of dealing with real materials or visual representations (drawings). The study compared the strength of FF in freshmen with 3rd semester students in 4 situations: Duncker''s (a) inside and (b) outside the box and (c) concrete objects and (d) 2D visual representations. Results suggest variations in the strength of FF on problem-solving when using concrete materials in comparison to with visual representations (drawings). No significant difference in the results obtained by the two populations was found, apart that the 3rd semester students were more likely to present the solutions they proposed in ways that can be interpreted as attempts to overcome FF.
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DOI: 10.5151/designpro-ped-00509
Referências bibliográficas
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Como citar:
Cattani, Airton; Perry, Gabriela Trindade; Cardoso, Eduardo; suely Fragoso; "CREATIVITY AND PROBLEM SOLVING: an experiment with Design
students", p-1591-1602.
In: Anais do 11º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design [= Blucher Design Proceedings, v. 1, n. 4].
São Paulo: Blucher,
2014.
ISSN 23186968,
DOI 10.5151/designpro-ped-00509
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TY - CONF T1 - CREATIVITY AND PROBLEM SOLVING: an experiment with Design students JO - Blucher Design Proceedings VL - 1 IS - 4 SP - 1591 EP - 1602 PY - 2014 T2 - 11º Congresso Brasileiro de Pesquisa e Desenvolvimento em Design AU - , , , SN - 23186968 DO - http://dx.doi.org/10.5151/designpro-ped-00509 UR - www.proceedings.blucher.com.br/article-details/creativity-and-problem-solving-an-experiment-with-design-students-12763 KW - ER -
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@article{Cattani20144,
title="CREATIVITY AND PROBLEM SOLVING: an experiment with Design
students",
journal="Blucher Design Proceedings",
volume="1",
number="4",
pages="1591 - 1602",
year="2014",
note="",
issn="23186968",
doi="http://dx.doi.org/10.5151/designpro-ped-00509",
url="www.proceedings.blucher.com.br/article-details/creativity-and-problem-solving-an-experiment-with-design-students-12763",
author="Airton Cattani", "Gabriela Trindade Perry", "Eduardo Cardoso", "Suely Dadalt Fragoso",
keywords="",
}
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Airton Cattani, Gabriela Trindade Perry, Eduardo Cardoso, Suely Dadalt Fragoso, CREATIVITY AND PROBLEM SOLVING: an experiment with Design students, Blucher Design Proceedings, Volume 1, 2014, Pages 1591-1602, ISSN 23186968, http://dx.doi.org/10.5151/designpro-ped-00509 (www.proceedings.blucher.com.br/article-details/creativity-and-problem-solving-an-experiment-with-design-students-12763) Palavras-chave:: ;