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Riscos: playing with urban routes

Brandalise, Isabella von Mühlen; Camara, Rogério; Silva, Tiago Barros Pontes e;

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Riscos is a game for mobile devices that focuses on people’s routes in the urban space. Each individual movement results on the formation of different compositions and new maps of the city. The starting point was a series of questionings concerning contemporary behaviors, which led to the project’s object of study. A theoretical study about the concepts of contemporaneity, complexity, rizhome and emergence was conducted. During the development of the game, the relations between subjects and the city and the construction of poetic and emergent maps were emphasized. A conceptual model of the interface allowed navigation and experimentation of the system in iOS devices.

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Palavras-chave: design, jogo, cidade, trajetória, emergência, design,

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DOI: 10.5151/designpro-CIDI-167

Referências bibliográficas
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Como citar:

Brandalise, Isabella von Mühlen; Camara, Rogério; Silva, Tiago Barros Pontes e; "Riscos: playing with urban routes", p. 1695-1700 . In: In Coutinho, Solange G.; Moura, Monica; Campello, Silvio Barreto; Cadena, Renata A.; Almeida, Swanne (orgs.). Proceedings of the 6th Information Design International Conference, 5th InfoDesign, 6th CONGIC [= Blucher Design Proceedings, num.2, vol.1]. São Paulo: Blucher, 2014.
ISSN 2318-6968, ISBN: 978-85-212-0824-2
DOI 10.5151/designpro-CIDI-167

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